head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Reasoning through fixed adventure-logic puzzles inside a sci-fi story.

Optimization · Pure Optimization
A noir Fables investigation where QTE action wraps a scripted mystery with limited genuine deduction.
The Fall leans Optimization (Pure Optimization); The Wolf Among Us leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
The Fall
Light combat and platforming pose little physical test
The Wolf Among Us
Action sequences use basic QTE with low penalty for failure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
The Fall
Story AI characters are fully scripted
The Wolf Among Us
Fables inhabitants follow scripted roles with no adaptive modelling
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
The Fall
Puzzle solutions are hidden until reasoned out
The Wolf Among Us
Investigation choices partially obscure which evidence matters
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
The Fall
Adventure-logic puzzles each have one intended answer
The Wolf Among Us
Scene order and evidence collection allow minor optimisation of deduction paths
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.