head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A remade survival-action game where resourcefulness against scripted threats defines the challenge.

Execution · Practiced Mastery
The first cinematic treasure-hunting adventure of cover shootouts and cliffside climbing.
The Last of Us Part I leans Execution (Practiced Mastery); Uncharted: Drake's Fortune leans Execution (Practiced Mastery).
Uncharted: Drake's Fortune leans a little harder on execution, though the gap is small.
The Last of Us Part I
stealth-combat needs aim and timing
Uncharted: Drake's Fortune
Cover gunfights and climbing timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
The Last of Us Part I
scripted infected/human AI, no adaptation
Uncharted: Drake's Fortune
Mercenary AI is scripted waves
The Last of Us Part I leans a little harder on variance, though the gap is small.
The Last of Us Part I
loot and encounter variation
Uncharted: Drake's Fortune
Fully authored set pieces
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
The Last of Us Part I
crafting and route planning matter
Uncharted: Drake's Fortune
Encounter layouts and weapon choices are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.