head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Cinematic survival action where scavenged resources and stealth carry you through the apocalypse.

Optimization · Practiced Mastery
Tests patience with scripted encounters and light adventure-game routing.
The Last of Us leans Execution (Practiced Mastery); The Lord of the Rings: The Fellowship of the Ring leans Optimization (Practiced Mastery).
The Last of Us leans a little harder on execution, though the gap is small.
The Last of Us
Aim, stealth timing, and scarce-ammo combat
The Lord of the Rings: The Fellowship of the Ring
Basic melee, archery and stealth need only modest timing
The Last of Us leans a little harder on reads, though the gap is small.
The Last of Us
Enemy AI searches but follows mappable routines
The Lord of the Rings: The Fellowship of the Ring
Enemies follow simple scripts; nothing adapts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
The Last of Us
Encounter layouts unknown first time only
The Lord of the Rings: The Fellowship of the Ring
Encounters are fixed; little is random once seen
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
The Last of Us
Resource crafting and encounter routing
The Lord of the Rings: The Fellowship of the Ring
Learning levels, item use and encounter order carries the game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.