head to head
The RiftbreakervsThief: Deadly Shadows
The Riftbreaker leans Optimization (Pure Optimization); Thief: Deadly Shadows leans Optimization (Pure Optimization).
The RiftbreakerThief: Deadly Shadows
Axis by axis
Execution5 vs 4
The Riftbreaker leans harder on execution: Mech combat against swarms needs active hands
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

