head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Variance · Light / Casual
An exploration of narrative branches that deliberately tests nothing.

Variance · Light / Casual
A short authored branching story; the test is choice, not skill.
The Stanley Parable leans Variance (Light / Casual); The Walking Dead: Michonne leans Variance (Light / Casual).
The Walking Dead: Michonne leans a little harder on execution, though the gap is small.
The Stanley Parable
Walking is the only input
The Walking Dead: Michonne
Forgiving QTE prompts, no real skill ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
The Stanley Parable
The narrator is a script, however much he pretends otherwise
The Walking Dead: Michonne
Authored characters, nothing adapts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
The Stanley Parable
Endings are hidden information until you wander into them
The Walking Dead: Michonne
Branch outcomes are hidden only on first viewing
The Stanley Parable leans a little harder on optimization, though the gap is small.
The Stanley Parable
Finding all branches is a trivial checklist
The Walking Dead: Michonne
Almost nothing to solve beyond watching choices play out
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.