head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Co-op physics puzzles solved by combining four characters' distinct powers.

Optimization · Pure Optimization
A physics puzzle-platformer about swapping three heroes to improvise solutions.
Tiny Brains leans Optimization (Pure Optimization); Trine leans Optimization (Pure Optimization).
Trine leans a little harder on execution, though the gap is small.
Tiny Brains
Light physics handling, occasionally timed sections
Trine
Physics platforming and wizard-box stacking need dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Tiny Brains
No adversary - the puzzle is the opponent
Trine
No opponent; puzzles are fixed
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Tiny Brains
Puzzle rooms are fixed once seen
Trine
Levels are static and fully visible
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Tiny Brains
Combining four powers into solutions is the whole test
Trine
Choosing the right hero and contraption solves each obstacle
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.