head to head

Tomb Raider cover artvsTrine cover art

Tomb RaidervsTrine

Tomb Raider leans Optimization (Practiced Mastery); Trine leans Optimization (Pure Optimization).

EXECUTION5 /10READS0 /10VARIANCE2 /10OPTIMIZATION7 /10
Tomb RaiderTrine

Axis by axis

Execution5 vs 4

Tomb Raider leans harder on execution: Grid-based jumps need deliberate, precise positioning

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 1

Tomb Raider leans harder on variance: First-run trap and secret locations are unknown

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Tomb Raider

full breakdown

Trine