head to head
Tooth and TailvsWorms W.M.D
Tooth and Tail leans Reads (Competitive PvP); Worms W.M.D leans Reads (Competitive PvP).
Tooth and TailWorms W.M.D
Axis by axis
Execution6 vs 5
Tooth and Tail leans harder on execution: Single-unit control under fog maps precisely to mechanical skill
Reads7 vs 6
Tooth and Tail leans harder on reads: Opponent faction and expansion direction must be constantly predicted
Variance4 vs 4
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

