head to head
Total War: WarhammervsWorld of Warcraft
Total War: Warhammer leans Optimization (Pure Optimization); World of Warcraft leans Optimization (Pure Optimization).
Total War: WarhammerWorld of Warcraft
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads3 vs 3
Even - both lean on reads about the same.
Variance4 vs 3
Total War: Warhammer leans harder on variance: Random campaign events and hero skill rolls add moderate variance
Optimization8 vs 9
World of Warcraft leans harder on optimization: Gear, talents, and rotation are mathematically solved
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

