head to head

Treasure Island Dizzy cover artvsTrine cover art

Treasure Island DizzyvsTrine

Treasure Island Dizzy leans Optimization (Practiced Mastery); Trine leans Optimization (Pure Optimization).

EXECUTION5 /10READS0 /10VARIANCE2 /10OPTIMIZATION7 /10
Treasure Island DizzyTrine

Axis by axis

Execution5 vs 4

Treasure Island Dizzy leans harder on execution: One life and awkward jumps punish sloppy control

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 1

Treasure Island Dizzy leans harder on variance: Item uses are hidden until trial-and-error reveals them

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Treasure Island Dizzy

full breakdown

Trine