head to head
Tricky TowersvsWizard of Wor
Tricky Towers leans Execution (Pure Mechanics); Wizard of Wor leans Execution (Pure Mechanics).
Tricky TowersWizard of Wor
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance3 vs 4
Wizard of Wor leans harder on variance: Invisible monsters and the warping Worluk hide information
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

