head to head

Trine cover artvsUltros cover art

TrinevsUltros

Trine leans Optimization (Pure Optimization); Ultros leans Optimization (Practiced Mastery).

EXECUTION4 /10READS0 /10VARIANCE1 /10OPTIMIZATION7 /10
TrineUltros

Axis by axis

Execution4 vs 5

Ultros leans harder on execution: Stylish combat scoring rewards varied clean play

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 2

Ultros leans harder on variance: First-run unknowns fade with map knowledge

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Trine

full breakdown

Ultros