head to head
TrinevsUnravel
Trine leans Optimization (Pure Optimization); Unravel leans Optimization (Practiced Mastery).
TrineUnravel
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization7 vs 6
Trine leans harder on optimization: Choosing the right hero and contraption solves each obstacle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

