head to head
TrinevsWrecking Crew
Trine leans Optimization (Pure Optimization); Wrecking Crew leans Optimization (Practiced Mastery).
TrineWrecking Crew
Axis by axis
Execution4 vs 5
Wrecking Crew leans harder on execution: Dodging foes with no jump demands careful movement
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

