head to head
Unfortunate SpacemenvsWorms W.M.D
Unfortunate Spacemen leans Reads (Bluff & Deduction); Worms W.M.D leans Reads (Competitive PvP).
Unfortunate SpacemenWorms W.M.D
Axis by axis
Execution4 vs 5
Worms W.M.D leans harder on execution: Shot arcs, rope swings and vehicle control demand precision
Reads8 vs 6
Unfortunate Spacemen leans harder on reads: The shapeshifter wins by out-modeling suspicious human crewmates.
Variance6 vs 4
Unfortunate Spacemen leans harder on variance: Hidden monster identity and random objectives drive uncertainty.
Optimization3 vs 5
Worms W.M.D leans harder on optimization: Crafting and weapon budgeting reward planned turns
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

