head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
The original 1994 RTS pitting orc and human bases against each other in Azeroth.

Optimization · Pure Optimization
A slower, more deliberate MMORPG where optimal preparation and class knowledge define performance.
Warcraft: Orcs & Humans leans Optimization (Practiced Mastery); WoW Classic leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Warcraft: Orcs & Humans
Clunky unit micro and click speed still matter
WoW Classic
Slower combat reduces twitch ceiling versus retail
Warcraft: Orcs & Humans leans a little harder on reads, though the gap is small.
Warcraft: Orcs & Humans
Human multiplayer adds genuine build mind games
WoW Classic
World PvP and battlegrounds involve real human prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Warcraft: Orcs & Humans
Fog of war hides enemy composition
WoW Classic
Resist RNG and gear drops add meaningful hidden randomness
WoW Classic leans a little harder on optimization, though the gap is small.
Warcraft: Orcs & Humans
Build orders and economy timing dominate
WoW Classic
Class specs, consumable lists, and dungeon routes are deeply solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.