head to head
WCW/nWo ThundervsWWE SmackDown vs. Raw 2011
WCW/nWo Thunder leans Execution (Competitive PvP); WWE SmackDown vs. Raw 2011 leans Execution (Competitive PvP).
WCW/nWo ThunderWWE SmackDown vs. Raw 2011
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads5 vs 4
WCW/nWo Thunder leans harder on reads: Human opponents must be anticipated and countered
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

