head to head
Neither is simply harder - they are hard in different places. Witch It demands more reads; Worms 3D demands more execution.

Reads · Pure Mind Games
Hide-and-seek mind games against humans who learn your favourite spots.

Execution · Competitive PvP
Artillery touch, human prediction and weapon economy in destructible 3D terrain.
Witch It leans Reads (Pure Mind Games); Worms 3D leans Execution (Competitive PvP).
Worms 3D leans clearly harder on execution.
Witch It
Movement and prop placement need modest mechanical skill
Worms 3D
Judging grenade arcs and wind in 3D takes real touch
Witch It leans clearly harder on reads.
Witch It
Outguessing human hiders and seekers IS the game
Worms 3D
Predicting where a human hides and strikes next matters
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Witch It
Hiding spots and prop choices are hidden information each round
Worms 3D
Wind, crate drops and terrain chaos swing turns
Worms 3D leans clearly harder on optimization.
Witch It
Map knowledge and spot repertoires help but never solve humans
Worms 3D
Weapon economy and positioning math reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.