head to head
World in ConflictvsWorms W.M.D
World in Conflict leans Reads (Mind & Math); Worms W.M.D leans Reads (Competitive PvP).
World in ConflictWorms W.M.D
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads6 vs 6
Even - both lean on reads about the same.
Variance3 vs 4
Worms W.M.D leans harder on variance: Wind, crates and random terrain reshape options
Optimization6 vs 5
World in Conflict leans harder on optimization: Unit counters and tactical-aid economy are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

