Acceleration of Suguri 2 cover art

Acceleration of Suguri 2

Tests bullet-dodging execution and meter baiting in high-speed one-on-one shooter duels.

Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION8 /10READS6 /10VARIANCE1 /10OPTIMIZATION3 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    8/10

    Dodging dense bullet patterns while dashing demands constant precision

  2. Reads

    cheat: Out-predict an adaptive opponent

    6/10

    Human duels hinge on baiting hyper attacks and dashes

  3. Variance

    cheat: See what's hidden / map the RNG

    1/10

    Fully deterministic systems, nothing hidden

  4. Optimization

    cheat: A perfect solver / coach

    3/10

    Character matchups and meter management are learnable

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

Compare with

Similar games

see all →

Ranked by shared genre first, then by how closely the cheat-test profile matches - a cross-genre tag means a pick matched on skill profile alone.

Dragon Ball Z: Budokai Tenkaichi 3 cover art

Dragon Ball Z: Budokai Tenkaichi 3

Competitive PvP · arena fighting game

E
R
V
O
Dragon Ball Z: Budokai Tenkaichi 3
Battlerite cover art

Battlerite

Competitive PvP · arena brawler

E
R
V
O
Battlerite
Titanfall cover artcross-genre

Titanfall

Competitive PvP · movement FPS

E
R
V
O
Titanfall
TagPro cover artcross-genre

TagPro

Competitive PvP · online capture-the-flag

E
R
V
O
TagPro
FIFA Soccer 08 cover artcross-genre

FIFA Soccer 08

Competitive PvP · football simulation

E
R
V
O
FIFA Soccer 08
Mario Tennis Aces cover artcross-genre

Mario Tennis Aces

Competitive PvP · arcade tennis

E
R
V
O
Mario Tennis Aces

Game details

Released
2011
Developer
Orange_Juice
Platforms
PC
Modes
Single player, Multiplayer, Split screen
IGDB users
40/100
FightingShooterIndieActionScience fiction