Acceleration of Suguri 2 cover art

games like

Acceleration of Suguri 2

Acceleration of Suguri 2 leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting - then ranked by cheat-test profile.

EXECUTION8 /10READS6 /10VARIANCE1 /10OPTIMIZATION3 /10

Like Acceleration of Suguri 2, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

7 games like Acceleration of Suguri 2

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Dragon Ball Z: Budokai Tenkaichi 3 cover art
Dragon Ball Z: Budokai Tenkaichi 3Competitive PvP · arena fighting game

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Combo timing, dashes and beam clashes demand fast hands

full comparison →
Battlerite cover art
BattleriteCompetitive PvP · arena brawler

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 7) - Pure PvP mind games over counters and baits

full comparison →
Titanfall cover art
TitanfallCompetitive PvP · movement FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (1 vs 2) - Some uncertainty in titan drops and flanks

full comparison →
TagPro cover art
TagProCompetitive PvP · online capture-the-flagcross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Ball handling, boosts and juke precision decide grabs

full comparison →
FIFA Soccer 08 cover art
FIFA Soccer 08Competitive PvP · football simulationcross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Dribbling, timing tackles and finishing reward stick skill

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Mario Tennis Aces cover art
Mario Tennis AcesCompetitive PvP · arcade tenniscross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Shot timing, charge mechanics, footwork

full comparison →
Day of Defeat: Source cover art
Day of Defeat: SourceCompetitive PvP · WWII team shootercross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (1 vs 2) - Known maps, minimal randomness beyond spawn waves

full comparison →

Game details

Released
2011
Developer
Orange_Juice
Platforms
PC
Modes
Single player, Multiplayer, Split screen
IGDB users
40/100
FightingShooterIndieActionScience fiction