Bomberman 64: The Second Attack! cover art

Bomberman 64: The Second Attack!

A bombing adventure testing spatial trap planning with light versus mind-games.

Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION5 /10READS3 /10VARIANCE2 /10OPTIMIZATION5 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    5/10

    Bomb placement and dodging in 3D arenas needs moderate precision

  2. Reads

    cheat: Out-predict an adaptive opponent

    3/10

    Versus battles reward predicting human trap habits

  3. Variance

    cheat: See what's hidden / map the RNG

    2/10

    Item spawns shuffle battles slightly

  4. Optimization

    cheat: A perfect solver / coach

    5/10

    Puzzle-y adventure stages and elemental bombs reward planning

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

Compare with

Similar games

see all →

Ranked by shared genre first, then by how closely the cheat-test profile matches - a cross-genre tag means a pick matched on skill profile alone.

Grand Theft Auto V cover art

Grand Theft Auto V

Practiced Mastery · open-world crime

E
R
V
O
Grand Theft Auto V
It Takes Two cover art

It Takes Two

Practiced Mastery · co-op platformer

E
R
V
O
It Takes Two
A Way Out cover art

A Way Out

Practiced Mastery · co-op action adventure

E
R
V
O
A Way Out
Castle Crashers cover art

Castle Crashers

Practiced Mastery · co-op beat-em-up

E
R
V
O
Castle Crashers
Brütal Legend cover art

Brütal Legend

Practiced Mastery · action RTS hybrid

E
R
V
O
Brütal Legend
Split Fiction cover art

Split Fiction

Practiced Mastery · co-op action adventure

E
R
V
O
Split Fiction

Game details

Released
1999
Developer
Hudson Soft
Franchise
Bomberman
Platforms
N64
Modes
Single player, Multiplayer, Split screen
IGDB users
69/100
AdventureAction