Destruction AllStars cover art
Competitive PvPvehicular combat

Destruction AllStars

Tests vehicular aim and predicting human drivers in demolition arenas.

Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION6 /10READS5 /10VARIANCE3 /10OPTIMIZATION3 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    6/10

    Ramming angles, parkour dodges and vehicle steals need twitch precision

  2. Reads

    cheat: Out-predict an adaptive opponent

    5/10

    Human drivers feint and adapt their lines to you

  3. Variance

    cheat: See what's hidden / map the RNG

    3/10

    Arena chaos and spawn timing add noise

  4. Optimization

    cheat: A perfect solver / coach

    3/10

    Hero ability timing and mode objectives sit underneath

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

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Game details

Released
2021
Developer
Lucid Games
Platforms
PS5
Modes
Multiplayer
IGDB critics
67/100
IGDB users
55/100
RacingSportActionScience fiction