Life Goes On: Done to Death cover art

Life Goes On: Done to Death

Corpse-stacking logic puzzles where planning your deaths matters more than the jumps.

Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION4 /10READS0 /10VARIANCE1 /10OPTIMIZATION7 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    4/10

    Modest platforming to deliver each corpse accurately

  2. Reads

    cheat: Out-predict an adaptive opponent

    0/10

    Traps are mechanical, with no mind behind them

  3. Variance

    cheat: See what's hidden / map the RNG

    1/10

    Every puzzle room is fixed and fully visible

  4. Optimization

    cheat: A perfect solver / coach

    7/10

    Planning which deaths build the path IS the puzzle

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

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Game details

Released
2014
Developer
Infinite Monkeys Entertainment Ltd.
Platforms
PS4, Linux, PC, Mac, Switch
Modes
Single player
IGDB critics
79/100
IGDB users
70/100
PlatformPuzzleAdventureIndieActionFantasyHistoricalComedy