region: Systems & Chaos
Games about decisions under uncertainty
Games about building a system that turns randomness into an advantage.
You optimize the fun out of things, then complain the game's solved - and go straight off to break another one.
Examples: Balatro, Hearthstone, Phasmophobia

+3 editions
The Dark Pictures Anthology: The Devil in Me
Systems & Chaos · interactive horror drama
E
R
V
O

999: Nine Hours, Nine Persons, Nine Doors
Systems & Chaos · escape room visual novel
E
R
V
O

+12 editions
Pokémon Trading Card Game Pocket
Systems & Chaos · digital card game
E
R
V
O


























