9 Monkeys of Shaolin cover art

games like

9 Monkeys of Shaolin

9 Monkeys of Shaolin leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting, Role-playing (RPG), Hack and slash/Beat 'em up, Arcade - then ranked by cheat-test profile.

EXECUTION6 /10READS1 /10VARIANCE1 /10OPTIMIZATION5 /10

Like 9 Monkeys of Shaolin, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like 9 Monkeys of Shaolin

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Marvel's Spider-Man 2 cover art
Marvel's Spider-Man 2Practiced Mastery · action adventure

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Blasphemous cover art
BlasphemousPracticed Mastery · action metroidvania

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →
Final Fantasy XVI cover art
Final Fantasy XVIPracticed Mastery · action RPG

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →
Trek to Yomi cover art
Trek to YomiPracticed Mastery · cinematic action game

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Batman: Arkham City cover art
Batman: Arkham CityPracticed Mastery · stealth action brawler

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Combo chains and counters need timing.

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Red Dead Redemption cover art
Red Dead RedemptionPracticed Mastery · open-world western

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Dead Eye softens but gunplay still wants aim

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Horizon Zero Dawn cover art
Horizon Zero DawnPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Bow aiming and dodge timing matter.

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God of War Ragnarok cover art
God of War RagnarokPracticed Mastery · action adventure

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (5 vs 6) - Build choices and moveset mastery solve bosses

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BioShock 2 cover art
BioShock 2Practiced Mastery · immersive shooter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Dual-wield drill and gun timing matter.

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Ghost of Tsushima cover art
Ghost of TsushimaPracticed Mastery · open-world action

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (5 vs 6) - Stance matchups, charms, and gear are solvable systems

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God of War (2005) cover art
God of War (2005)Practiced Mastery · character action

Both lean on execution about the same (6 vs 6). Biggest difference: reads (1 vs 0) - Mythic bosses run scripted phases

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Dying Light cover art
Dying LightPracticed Mastery · parkour survival

Both lean on execution about the same (6 vs 6). Biggest difference: variance (1 vs 2) - Night-hunter encounters bring randomness.

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Game details

Released
2020
Developer
Sobaka Studio
Platforms
Series X|S, PS4, Linux, PC, Mac, XONE, Switch
Modes
Single player, Multiplayer, Co-operative
IGDB critics
68/100
IGDB users
65/100
FightingRole-playing (RPG)Hack and slash/Beat 'em upAdventureIndieArcadeAction