Bad Mojo cover art

games like

Bad Mojo

Bad Mojo leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Point-and-click - then ranked by cheat-test profile.

EXECUTION2 /10READS0 /10VARIANCE3 /10OPTIMIZATION7 /10

12 games like Bad Mojo

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Gemini Rue cover art
Gemini RuePure Optimization · sci-fi noir adventure

Both lean on execution about the same (2 vs 2). Otherwise the profiles match closely.

full comparison →
Danganronpa V3: Killing Harmony cover art
Danganronpa V3: Killing HarmonyPure Optimization · murder mystery VN

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - New Debate Scrum and other trial modes add mild timing

full comparison →
Botanicula cover art
BotaniculaPure Optimization · exploratory adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Exploration is gentle; no motor challenge anywhere

full comparison →
The Room Three cover art
The Room ThreePure Optimization · puzzle box game

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Rotating and prodding mechanisms takes no dexterity

full comparison →
Sanitarium cover art
SanitariumPure Optimization · psychological horror adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Point-and-click navigation requires no dexterity

full comparison →
Samorost 3 cover art
Samorost 3Pure Optimization · atmospheric puzzle adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Gentle interaction design; no reflex or timing demands

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Still Life cover art
Still LifePure Optimization · point-and-click mystery

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Pointing and clicking carries no physical demand

full comparison →
The Elder Scrolls III: Morrowind cover art
The Elder Scrolls III: MorrowindPure Optimization · open-world RPGcross-genre

Both lean on execution about the same (2 vs 2). Otherwise the profiles match closely.

full comparison →
Slime Rancher cover art
Slime RancherPure Optimization · farming simcross-genre

Both lean on execution about the same (2 vs 2). Otherwise the profiles match closely.

full comparison →
Lisa: The Painful cover art
Lisa: The PainfulPure Optimization · dark turn-based RPGcross-genre

Both lean on execution about the same (2 vs 2). Otherwise the profiles match closely.

full comparison →
Sherlock Holmes: The Devil's Daughter cover art
Sherlock Holmes: The Devil's DaughterPure Optimization · detective adventurecross-genre

Both lean on execution about the same (2 vs 2). Otherwise the profiles match closely.

full comparison →
Suikoden cover art
SuikodenPure Optimization · turn-based RPGcross-genre

Both lean on execution about the same (2 vs 2). Otherwise the profiles match closely.

full comparison →

Game details

Released
1996
Developer
Pulse Entertainment
Platforms
PC, Mac, DOS
Modes
Single player
IGDB critics
90/100
IGDB users
80/100
Point-and-clickPuzzleAdventureHorrorDrama