Blade & Soul cover art

games like

Blade & Soul

Blade & Soul leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG) - then ranked by cheat-test profile.

EXECUTION6 /10READS4 /10VARIANCE3 /10OPTIMIZATION7 /10

Like Blade & Soul, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Blade & Soul

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Guild Wars 2 cover art
Guild Wars 2Practiced Mastery · action MMORPG

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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The Division 2 cover art
The Division 2Practiced Mastery · looter shooter

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 4) - Named item drops and talent rolls add meaningful RNG

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Star Wars: The Old Republic cover art
Star Wars: The Old RepublicPracticed Mastery · theme park MMORPG

Both lean on variance about the same (3 vs 3). Biggest difference: execution (6 vs 5) - Operation combat has moderate GCD management and positional demands

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New World: Aeternum cover art
New World: AeternumPracticed Mastery · action MMORPG

Both lean on reads about the same (4 vs 4). Biggest difference: execution (6 vs 7) - Active dodge-block-aim combat demands real twitch skill

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V Rising cover art
V RisingPracticed Mastery · survival ARPG

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Loot and blood quality variance

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World of Warcraft cover art
World of WarcraftPure Optimization · MMORPG

Both lean on variance about the same (3 vs 3). Biggest difference: optimization (7 vs 9) - Gear, talents, and rotation are mathematically solved

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Destiny cover art
DestinyPracticed Mastery · looter shooter

Both lean on execution about the same (6 vs 7). Biggest difference: execution (6 vs 7) - FPS gunplay and raid mechanics demand real aim.

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Kingdom Come: Deliverance cover art
Kingdom Come: DeliverancePracticed Mastery · sim-RPG

Both lean on execution about the same (6 vs 6). Biggest difference: reads (4 vs 2) - Enemy AI somewhat reactive in duels

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Mount & Blade: Warband cover art
Mount & Blade: WarbandPure Optimization · sandbox medieval RPG

Both lean on variance about the same (3 vs 3). Biggest difference: reads (4 vs 2) - Multiplayer melee involves human feint-reading

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The Elder Scrolls Online cover art
The Elder Scrolls OnlinePracticed Mastery · MMORPG

Both lean on optimization about the same (7 vs 7). Biggest difference: execution (6 vs 5) - Action combat with weaving and rotations

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Castle Crashers cover art
Castle CrashersPracticed Mastery · co-op beat-em-up

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (7 vs 5) - Levelling investment, magic loadout, and pet choice are optimisable

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ARK: Survival Evolved cover art
ARK: Survival EvolvedPure Optimization · dinosaur survival

Both lean on reads about the same (4 vs 4). Biggest difference: execution (6 vs 4) - Shooting and kiting matter in raids

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Game details

Released
2012
Developer
Team Bloodlust
Platforms
PC
Modes
Massively Multiplayer Online (MMO)
IGDB critics
66/100
IGDB users
66/100
Role-playing (RPG)Fantasy