Block N Load cover art

games like

Block N Load

Block N Load leans Execution (Grand Arena). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Strategy - then ranked by cheat-test profile.

EXECUTION7 /10READS6 /10VARIANCE2 /10OPTIMIZATION6 /10

Like Block N Load, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Block N Load

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Overwatch cover art
OverwatchGrand Arena · hero shooter

Both lean on variance about the same (2 vs 2). Biggest difference: execution (7 vs 8) - Hero aim, movement, and ability timing

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Paladins cover art
PaladinsCompetitive PvP · hero shooter

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (6 vs 5) - Loadout card builds and item counter-buying

full comparison →
Awesomenauts cover art
AwesomenautsGrand Arena · 2D MOBA

Both lean on reads about the same (6 vs 6). Biggest difference: execution (7 vs 6) - Platforming aim and skillshots reward dexterity.

full comparison →
Battlefield 1 cover art
Battlefield 1Competitive PvP · WWI team shootercross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 3) - Behemoth spawns and chaos shift matches

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Titanfall 2 cover art
Titanfall 2Competitive PvP · movement FPScross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (7 vs 8) - Slide-hopping and aim under speed set a high ceiling

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Super Smash Bros. for Wii U cover art
Super Smash Bros. for Wii UCompetitive PvP · platform fightercross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: reads (6 vs 7) - Ledge-trap and landing-trap guessing against humans never converges.

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FIFA 18 cover art
FIFA 18Competitive PvP · football simulationcross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 3) - Bounce physics and pack luck add measured chaos

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Counter-Strike: Condition Zero cover art
Counter-Strike: Condition ZeroCompetitive PvP · tactical FPScross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (7 vs 8) - aim and spray control decide duels

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Splatoon 2 cover art
Splatoon 2Practiced Mastery · team shootercross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: reads (6 vs 5) - predicting human opponent positioning

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Tom Clancy's Rainbow Six: Vegas cover art
Tom Clancy's Rainbow Six: VegasCompetitive PvP · tactical FPScross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: reads (6 vs 5) - Multiplayer angles and pushes demand reading human opponents

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Star Wars: Squadrons cover art
Star Wars: SquadronsGrand Arena · multiplayer space dogfightercross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (7 vs 8) - Drifting, aim, and throttle tricks decide dogfights

full comparison →
Mortal Kombat: Armageddon cover art
Mortal Kombat: ArmageddonCompetitive PvP · fighting gamecross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 1) - No hidden information once movesets are known

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Game details

Released
2015
Developer
Jagex
Platforms
PC
Modes
Single player, Multiplayer, Massively Multiplayer Online (MMO)
IGDB critics
74/100
IGDB users
71/100
ShooterStrategyActionSandbox