Bot Vice cover art

games like

Bot Vice

Bot Vice leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Arcade - then ranked by cheat-test profile.

EXECUTION8 /10READS1 /10VARIANCE3 /10OPTIMIZATION5 /10

Like Bot Vice, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Bot Vice

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

FlatOut 2 cover art
FlatOut 2Pure Mechanics · destruction racing

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - High-speed control amid wrecks and ragdolls

full comparison →
Tetris Effect: Connected cover art
Tetris Effect: ConnectedPure Mechanics · falling-block puzzle

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 9) - Precision placement under acceleration is the entire skill ceiling

full comparison →
The Callisto Protocol cover art
The Callisto ProtocolPure Mechanics · melee survival horrorcross-genre

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

full comparison →
Nier: Automata cover art
Nier: AutomataPracticed Mastery · action RPGcross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (3 vs 2) - Loot drops and chip rolls add minor randomness to builds

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Doom (1993) cover art
Doom (1993)Pure Mechanics · retro first-person shootercross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (1 vs 0) - Enemies follow scripted patrol and attack patterns, not adaptive

full comparison →
Crysis 2 cover art
Crysis 2Practiced Mastery · sci-fi FPScross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Aimbot trivialises every firefight; aim and movement carry it

full comparison →
Doom II: Hell on Earth cover art
Doom II: Hell on EarthPure Mechanics · retro first-person shootercross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (1 vs 0) - All enemies are scripted; no opponent models the player

full comparison →
Need for Speed: Most Wanted (2012) cover art
Need for Speed: Most Wanted (2012)Practiced Mastery · arcade street racercross-genre

Both lean on variance about the same (3 vs 3). Biggest difference: execution (8 vs 7) - High-speed open-world racing rewards precise braking and line choice

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Sonic Mania cover art
Sonic ManiaPracticed Mastery · retro platformercross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - High-speed reaction platforming

full comparison →
Quake II cover art
Quake IIPure Mechanics · retro first-person shootercross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (1 vs 0) - All enemies are scripted; no adaptive AI present

full comparison →
Shadow Warrior (2013) cover art
Shadow Warrior (2013)Practiced Mastery · retro first-person shootercross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (1 vs 0) - All enemies are scripted demons with fixed attack patterns

full comparison →
Burnout 3: Takedown cover art
Burnout 3: TakedownPure Mechanics · arcade combat racercross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (1 vs 2) - Online rivals bait slams, modestly

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Game details

Released
2016
Developer
DYA Games
Platforms
Linux, PC, Mac, Switch
Modes
Single player
IGDB critics
50/100
IGDB users
50/100
ShooterAdventureIndieArcadeAction