Bulb Boy cover art

games like

Bulb Boy

Bulb Boy leans Optimization (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Point-and-click - then ranked by cheat-test profile.

EXECUTION2 /10READS0 /10VARIANCE4 /10OPTIMIZATION5 /10

12 games like Bulb Boy

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

As Dusk Falls cover art
As Dusk FallsSystems & Chaos · interactive drama

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Timed vote prompts create mild urgency but no skill ceiling

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L.A. Noire cover art
L.A. NoireSystems & Chaos · detective adventurecross-genre

Both lean on execution about the same (2 vs 2). Otherwise the profiles match closely.

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The Quarry cover art
The QuarrySystems & Chaos · interactive horror dramacross-genre

Both lean on execution about the same (2 vs 2). Otherwise the profiles match closely.

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Life is Strange cover art
Life is StrangeSystems & Chaos · narrative adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Rewind mechanic removes virtually any failure state

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The Last Guardian cover art
The Last GuardianSystems & Chaos · puzzle adventurecross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: variance (4 vs 3) - Trico's unpredictable compliance adds noise

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The Dark Pictures Anthology: Man of Medan cover art
The Dark Pictures Anthology: Man of MedanSystems & Chaos · interactive horror dramacross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: optimization (5 vs 4) - Once branches are known, keeping everyone alive is solvable.

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Amnesia: A Machine for Pigs cover art
Amnesia: A Machine for PigsSystems & Chaos · narrative horrorcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Walking and lever-pulling demand essentially nothing physical

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DREDGE cover art
DREDGESystems & Chaos · fishing horror adventurecross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: optimization (5 vs 6) - Cargo tetris, routes, and upgrades reward planning

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Pony Island cover art
Pony IslandPracticed Mastery · meta puzzle adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 3) - Light arcade hopping segments with low demands

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The Sinking City cover art
The Sinking CityPure Optimization · detective horror investigationcross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: variance (4 vs 3) - Case clues are hidden information until investigated

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Still Wakes the Deep cover art
Still Wakes the DeepPracticed Mastery · walking horror survivalcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 3) - Narrow corridor sprints and climbing sections under creature pressure

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We Happy Few cover art
We Happy FewSystems & Chaos · survival action adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 3) - Clunky melee and stealth with low ceiling

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Game details

Released
2015
Developer
Bulbware
Platforms
PS4, Android, PC, iOS, Mac, XONE, Switch
Modes
Single player
IGDB critics
83/100
IGDB users
70/100
Point-and-clickPuzzleAdventureIndieHorror