Champions World Class Soccer cover art

games like

Champions World Class Soccer

Champions World Class Soccer leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Sport - then ranked by cheat-test profile.

EXECUTION6 /10READS3 /10VARIANCE2 /10OPTIMIZATION4 /10

12 games like Champions World Class Soccer

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Wii Sports cover art
Wii SportsPure Mechanics · motion sports collection

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Casual local opponents add light mind games

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Wii Sports Resort cover art
Wii Sports ResortPure Mechanics · motion sports collection

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Local versus duels involve mild feinting

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Dirt Showdown cover art
Dirt ShowdownPracticed Mastery · arcade demolition racer

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Demolition modes reward predicting human movement a little

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WWE SmackDown vs. Raw 2011 cover art
WWE SmackDown vs. Raw 2011Competitive PvP · pro wrestling game

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 5) - Reversal timing windows reward practiced reactions

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FIFA Soccer 06 cover art
FIFA Soccer 06Competitive PvP · football simulation

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 5) - First-touch control and shot timing decide chances

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Dirt 5 cover art
Dirt 5Pure Mechanics · off-road arcade racer

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 7) - Sliding off-road cars on mixed surfaces is the whole test

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WWE 2K15 cover art
WWE 2K15Competitive PvP · wrestling game

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 5) - Reversal timing windows decide most exchanges

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NBA Street cover art
NBA StreetPracticed Mastery · arcade basketball

Both lean on execution about the same (6 vs 6). Biggest difference: variance (2 vs 1) - Courts and AI behaviour are deterministic

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Harry Potter: Quidditch World Cup cover art
Harry Potter: Quidditch World CupPracticed Mastery · fantasy sports game

Both lean on reads about the same (3 vs 3). Biggest difference: execution (6 vs 5) - Timing passes, tackles and Snitch chases needs moderate dexterity

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Resistance: Fall of Man cover art
Resistance: Fall of ManPracticed Mastery · sci-fi FPScross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Grand Theft Auto V cover art
Grand Theft Auto VPracticed Mastery · open-world crimecross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 5) - Driving and shooting demand decent inputs.

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It Takes Two cover art
It Takes TwoPracticed Mastery · co-op platformercross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Human partner requires some coordination reads but not competitive prediction

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Game details

Released
1993
Developer
Park Place Productions
Platforms
SNES, Genesis/MegaDrive
IGDB users
60/100
Sport