Double Kick Heroes cover art

games like

Double Kick Heroes

Double Kick Heroes leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting, Music, Arcade - then ranked by cheat-test profile.

EXECUTION9 /10READS1 /10VARIANCE2 /10OPTIMIZATION4 /10

Like Double Kick Heroes, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Double Kick Heroes

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Thumper cover art
ThumperPure Mechanics · rhythm action

Both lean on execution about the same (9 vs 9). Biggest difference: reads (1 vs 0) - No opponent, only the track

full comparison →
Tetris Effect cover art
Tetris EffectPure Mechanics · falling-block puzzle

Both lean on variance about the same (2 vs 2). Biggest difference: execution (9 vs 8) - Piece placement under speed and Zone timing is the whole test

full comparison →
Serious Sam: The First Encounter cover art
Serious Sam: The First EncounterPure Mechanics · arena wave shootercross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (9 vs 8) - Sustained accurate fire against enormous enemy hordes demands constant aim

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Furi cover art
FuriPure Mechanics · boss rush actioncross-genre

Both lean on execution about the same (9 vs 9). Biggest difference: variance (2 vs 1) - Fixed boss sequences

full comparison →
Star Wars Episode I: Racer cover art
Star Wars Episode I: RacerPure Mechanics · futuristic racercross-genre

Both lean on execution about the same (9 vs 9). Biggest difference: reads (1 vs 0) - AI racers follow fixed behaviour.

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F-Zero cover art
F-ZeroPure Mechanics · futuristic racercross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (9 vs 8) - Tight cornering at speed with punishing walls

full comparison →
Colin McRae: Dirt 2 cover art
Colin McRae: Dirt 2Pure Mechanics · rally racingcross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (9 vs 8) - precise rally driving and braking required

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Skate 3 cover art
Skate 3Pure Mechanics · skateboarding simulationcross-genre

Both lean on execution about the same (9 vs 9). Biggest difference: reads (1 vs 0) - No adaptive opponent; competitive modes are score chases

full comparison →
Need for Speed: Shift 2 Unleashed cover art
Need for Speed: Shift 2 UnleashedPure Mechanics · circuit racing simcross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (9 vs 8) - Braking points and weight transfer control define lap times

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F-Zero GX cover art
F-Zero GXPure Mechanics · futuristic racercross-genre

Both lean on execution about the same (9 vs 9). Biggest difference: variance (2 vs 1) - Fixed tracks, deterministic physics

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Ys VIII: Lacrimosa of DANA cover art
Ys VIII: Lacrimosa of DANAPure Mechanics · action RPGcross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (9 vs 8) - Flash-guard timing and fast party-swap combos reward tight inputs

full comparison →
Metal Slug 5 cover art
Metal Slug 5Pure Mechanics · run-and-gun shootercross-genre

Both lean on execution about the same (9 vs 9). Biggest difference: reads (1 vs 0) - enemy waves are fully scripted patterns

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Game details

Released
2020
Developer
Headbang Club
Platforms
PC, Mac, XONE, Switch
Modes
Single player
IGDB critics
75/100
IGDB users
67/100
FightingShooterMusicIndieArcadeActionComedy