Downwell cover art

games like

Downwell

Downwell leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform, Arcade - then ranked by cheat-test profile.

EXECUTION8 /10READS0 /10VARIANCE4 /10OPTIMIZATION4 /10

Like Downwell, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

9 games like Downwell

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Broforce cover art
BroforcePure Mechanics · run-and-gun platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (8 vs 7) - Run-and-gun reflexes amid constant explosions

full comparison →
Super Mario Maker cover art
Super Mario MakerPure Mechanics · platformer level creator

Both lean on execution about the same (8 vs 8). Biggest difference: variance (4 vs 3) - Unknown user levels are hidden information until attempted

full comparison →
Ape Out cover art
Ape OutPure Mechanics · rhythmic beat-em-up

Both lean on reads about the same (0 vs 0). Biggest difference: execution (8 vs 7) - Split-second grabs and throws under fire

full comparison →
Re-Volt cover art
Re-VoltPure Mechanics · RC car racer

Both lean on variance about the same (4 vs 4). Biggest difference: execution (8 vs 7) - Twitchy RC car handling punishes sloppy steering

full comparison →
Doom (1993) cover art
Doom (1993)Pure Mechanics · retro first-person shootercross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (4 vs 3) - Enemy placement is fixed but unknown on first run through levels

full comparison →
Doom II: Hell on Earth cover art
Doom II: Hell on EarthPure Mechanics · retro first-person shootercross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (4 vs 3) - Ambush placements are hidden until triggered on first run

full comparison →
Quake II cover art
Quake IIPure Mechanics · retro first-person shootercross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (4 vs 3) - Item and enemy placement is fixed but unknown on first play

full comparison →
SuperHot: Mind Control Delete cover art
SuperHot: Mind Control DeletePracticed Mastery · time-manipulation shootercross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (8 vs 7) - Time-moves-when-you-move still demands precise spatial play

full comparison →
DiRT 4 cover art
DiRT 4Pure Mechanics · rally simcross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (0 vs 1) - Time-attack structure has no adaptive opponent

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Game details

Released
2015
Developer
Moppin
Platforms
PS4, Android, PC, iOS, Vita, Switch
Modes
Single player
IGDB critics
78/100
IGDB users
74/100
ShooterPlatformAdventureIndieArcadeActionFantasyScience fiction