Endless Space cover art

games like

Endless Space

Endless Space leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Strategy, Turn-based strategy (TBS) - then ranked by cheat-test profile.

EXECUTION1 /10READS2 /10VARIANCE4 /10OPTIMIZATION8 /10

12 games like Endless Space

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Pokémon White Version 2 cover art
Pokémon White Version 2Pure Optimization · monster-collecting RPG

Both lean on execution about the same (1 vs 1). Otherwise the profiles match closely.

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Inscryption cover art
InscryptionPure Optimization · narrative deckbuilder

Both lean on execution about the same (1 vs 1). Biggest difference: variance (4 vs 5) - Card draws and event choices randomized.

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Sid Meier's Civilization IV cover art
Sid Meier's Civilization IVPure Optimization · 4X strategy

Both lean on reads about the same (2 vs 2). Biggest difference: execution (1 vs 0) - Turn-based clicks have no physical ceiling

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Clash of Clans cover art
Clash of ClansPure Optimization · base-building strategy

Both lean on execution about the same (1 vs 1). Biggest difference: reads (2 vs 3) - Base layouts anticipate human attackers' habits

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Heroes of Might and Magic IV cover art
Heroes of Might and Magic IVPure Optimization · turn-based strategy

Both lean on execution about the same (1 vs 1). Biggest difference: reads (2 vs 3) - predicting human opponent strategy in PvP

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Plague Inc: Evolved cover art
Plague Inc: EvolvedPure Optimization · pandemic strategy

Both lean on execution about the same (1 vs 1). Biggest difference: reads (2 vs 1) - world response scripted

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Divinity: Original Sin - Enhanced Edition cover art
Divinity: Original Sin - Enhanced EditionPure Optimization · tactical RPG

Both lean on execution about the same (1 vs 1). Biggest difference: reads (2 vs 1) - co-op has light unpredictability, mostly solo

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Dragon Quest XI S: Echoes of an Elusive Age cover art
Dragon Quest XI S: Echoes of an Elusive AgePure Optimization · turn-based RPG

Both lean on variance about the same (4 vs 4). Biggest difference: execution (1 vs 2) - Classic turn-based; no twitch input at any point

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Fire Emblem cover art
Fire EmblemPure Optimization · tactical RPG

Both lean on execution about the same (1 vs 1). Biggest difference: reads (2 vs 1) - AI is scripted, no true adaptation

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Tyranny cover art
TyrannyPure Optimization · isometric RPG

Both lean on execution about the same (1 vs 1). Biggest difference: reads (2 vs 1) - Scripted NPC factions respond to choices but follow fixed logic trees

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Civilization: Beyond Earth cover art
Civilization: Beyond EarthPure Optimization · sci-fi 4X

Both lean on reads about the same (2 vs 2). Biggest difference: execution (1 vs 2) - Point-and-click turn actions; nothing physical

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Fire Emblem Fates: Birthright cover art
Fire Emblem Fates: BirthrightPure Optimization · tactical RPG

Both lean on execution about the same (1 vs 1). Biggest difference: reads (2 vs 1) - AI is scripted, no true adaptation

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Game details

Released
2012
Developer
Amplitude Studios
Platforms
PC
Modes
Single player, Multiplayer, Co-operative
IGDB critics
75/100
IGDB users
73/100
StrategyTurn-based strategy (TBS)Science fiction4X (explore, expand, exploit, and exterminate)