Exanima cover art

games like

Exanima

Exanima leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Simulator - then ranked by cheat-test profile.

EXECUTION7 /10READS1 /10VARIANCE3 /10OPTIMIZATION5 /10

Like Exanima, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Exanima

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Dying Light cover art
Dying LightPracticed Mastery · parkour survival

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Parkour traversal and melee timing demanding.

full comparison →
Dying Light 2 Stay Human cover art
Dying Light 2 Stay HumanPracticed Mastery · parkour survival

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Parkour and melee timing central.

full comparison →
Nier Replicant ver.1.22474487139... cover art
Nier Replicant ver.1.22474487139...Practiced Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Combo execution and enemy dodge windows require consistent timing

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FlatOut cover art
FlatOutPure Mechanics · destruction racing

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (5 vs 4) - Lines, upgrades, and nitro management are learnable

full comparison →
Warhammer 40,000: Space Marine 2 cover art
Warhammer 40,000: Space Marine 2Practiced Mastery · third-person action

Both lean on execution about the same (7 vs 7). Biggest difference: reads (1 vs 2) - PvP Eternal War adds some human prediction

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Tales of Berseria cover art
Tales of BerseriaPracticed Mastery · action RPG

Both lean on execution about the same (7 vs 7). Biggest difference: variance (3 vs 2) - Random drops matter for gear progression but rarely alter fights

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Sniper: Ghost Warrior cover art
Sniper: Ghost WarriorPracticed Mastery · sniping shooter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Accounting for wind and drop on long shots demands steady aim

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Pokemon Ranger cover art
Pokemon RangerPure Mechanics · stylus action RPG

Both lean on execution about the same (7 vs 7). Biggest difference: variance (3 vs 2) - Movement patterns vary slightly per attempt

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Scarlet Nexus cover art
Scarlet NexusPracticed Mastery · action RPG

Both lean on execution about the same (7 vs 7). Biggest difference: variance (3 vs 2) - Random item drops for brain map currency are minor

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BeamNG.drive cover art
BeamNG.drivePracticed Mastery · physics sandbox

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Soft-body physics car control

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Need for Speed: High Stakes cover art
Need for Speed: High StakesPracticed Mastery · arcade racer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (3 vs 2) - Traffic placement adds mild run-to-run chaos

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Baldur's Gate: Dark Alliance cover art
Baldur's Gate: Dark AlliancePracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Action RPG in real-time; dodging and attack timing matter substantially

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Game details

Released
2015
Developer
Bare Mettle Entertainment
Platforms
PC
Modes
Single player
IGDB users
80/100
Role-playing (RPG)SimulatorAdventureIndieActionFantasyHistorical