Forsaken World cover art

games like

Forsaken World

Forsaken World leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG) - then ranked by cheat-test profile.

EXECUTION3 /10READS2 /10VARIANCE2 /10OPTIMIZATION7 /10

12 games like Forsaken World

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Fallout 3 cover art
Fallout 3Pure Optimization · action RPG

Both lean on execution about the same (3 vs 3). Biggest difference: reads (2 vs 1) - Scripted enemies

full comparison →
The Elder Scrolls IV: Oblivion cover art
The Elder Scrolls IV: OblivionPure Optimization · open-world RPG

Both lean on execution about the same (3 vs 3). Biggest difference: reads (2 vs 1) - Scripted enemies

full comparison →
Dragon Age: Inquisition cover art
Dragon Age: InquisitionPure Optimization · action RPG

Both lean on execution about the same (3 vs 3). Biggest difference: reads (2 vs 1) - Scripted enemy behaviour

full comparison →
Death Stranding cover art
Death StrandingPure Optimization · traversal sim

Both lean on execution about the same (3 vs 3). Biggest difference: reads (2 vs 1) - BTs and MULEs scripted, predictable.

full comparison →
Castlevania: Symphony of the Night cover art
Castlevania: Symphony of the NightPure Optimization · metroidvania RPG

Both lean on variance about the same (2 vs 2). Biggest difference: execution (3 vs 4) - Forgiving action combat

full comparison →
The Outer Worlds cover art
The Outer WorldsPure Optimization · action RPG

Both lean on execution about the same (3 vs 3). Biggest difference: reads (2 vs 1) - Scripted enemies

full comparison →
Vampire: The Masquerade - Bloodlines cover art
Vampire: The Masquerade - BloodlinesPure Optimization · immersive sim RPG

Both lean on execution about the same (3 vs 3). Biggest difference: reads (2 vs 1) - Scripted NPCs

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Paper Mario: The Thousand-Year Door cover art
Paper Mario: The Thousand-Year DoorPure Optimization · turn-based RPG

Both lean on execution about the same (3 vs 3). Biggest difference: variance (2 vs 3) - Audience and badge effects

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Transistor cover art
TransistorPure Optimization · tactical action RPG

Both lean on variance about the same (2 vs 2). Biggest difference: execution (3 vs 4) - Real-time and planned hybrid combat.

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Greedfall cover art
GreedfallPure Optimization · action RPG

Both lean on execution about the same (3 vs 3). Biggest difference: reads (2 vs 1) - Scripted enemy patterns

full comparison →
Dungeon Keeper 2 cover art
Dungeon Keeper 2Pure Optimization · dungeon management

Both lean on execution about the same (3 vs 3). Biggest difference: reads (2 vs 1) - Hero waves and rival keepers run on scripts.

full comparison →
The Lord of the Rings Online cover art
The Lord of the Rings OnlinePure Optimization · theme park MMORPG

Both lean on reads about the same (2 vs 2). Biggest difference: execution (3 vs 4) - Raid content has limited twitch demand versus action MMOs

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Game details

Released
2011
Developer
Perfect World Entertainment
Platforms
Linux, PC
Modes
Massively Multiplayer Online (MMO)
IGDB users
72/100
Role-playing (RPG)ActionFantasy