Gamedec cover art

games like

Gamedec

Gamedec leans Optimization (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Point-and-click, Role-playing (RPG) - then ranked by cheat-test profile.

EXECUTION0 /10READS0 /10VARIANCE3 /10OPTIMIZATION5 /10

12 games like Gamedec

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Broken Sword 5: The Serpent's Curse cover art
Broken Sword 5: The Serpent's CurseSystems & Chaos · point-and-click adventure

Both lean on execution about the same (0 vs 0). Otherwise the profiles match closely.

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Oxenfree cover art
OxenfreePure Optimization · supernatural narrative

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Radio tuning and walking demand no physical skill

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Murdered: Soul Suspect cover art
Murdered: Soul SuspectSystems & Chaos · detective adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Walking and clue-clicking; demon stealth is trivial

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999: Nine Hours, Nine Persons, Nine Doors cover art
999: Nine Hours, Nine Persons, Nine DoorsSystems & Chaos · escape room visual novel

Both lean on execution about the same (0 vs 0). Biggest difference: variance (3 vs 4) - Hidden story branches and twists drive first playthroughs

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Omori cover art
OmoriPure Optimization · psychological horror RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Turn-based menus, no dexterity needed

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The Secret of Monkey Island: Special Edition cover art
The Secret of Monkey Island: Special EditionPure Optimization · point-and-click adventure

Both lean on execution about the same (0 vs 0). Biggest difference: optimization (5 vs 6) - Once solutions are known the game is fully solved

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Botanicula cover art
BotaniculaPure Optimization · exploratory adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Exploration is gentle; no motor challenge anywhere

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The Dig cover art
The DigPure Optimization · point-and-click adventure

Both lean on execution about the same (0 vs 0). Biggest difference: optimization (5 vs 6) - Machine puzzles have single fixed solutions to deduce.

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Back to the Future: The Game cover art
Back to the Future: The GamePure Optimization · episodic adventure

Both lean on execution about the same (0 vs 0). Biggest difference: variance (3 vs 2) - Puzzle solutions are hidden until found

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Fran Bow cover art
Fran BowPure Optimization · horror point-and-click

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Point-and-click inputs only

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Beneath a Steel Sky cover art
Beneath a Steel SkyPure Optimization · point-and-click adventure

Both lean on execution about the same (0 vs 0). Biggest difference: variance (3 vs 2) - First-run puzzle surprises only

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Rusty Lake Hotel cover art
Rusty Lake HotelPure Optimization · point-and-click puzzle

Both lean on execution about the same (0 vs 0). Biggest difference: variance (3 vs 2) - Solutions are hidden until discovered, then fixed

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Game details

Released
2021
Developer
Anshar Studios
Platforms
PC, PS5, Switch
Modes
Single player
IGDB critics
72/100
IGDB users
78/100
Point-and-clickPuzzleRole-playing (RPG)AdventureIndieScience fictionMystery