Grand Theft Auto IV cover art

games like

Grand Theft Auto IV

Grand Theft Auto IV leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Racing - then ranked by cheat-test profile.

EXECUTION5 /10READS1 /10VARIANCE2 /10OPTIMIZATION3 /10

12 games like Grand Theft Auto IV

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Grand Theft Auto V cover art
Grand Theft Auto VPracticed Mastery · open-world crime

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 2) - Online PvP exists but mostly gear/positioning, not modeling.

full comparison →
Mafia II cover art
Mafia IIPracticed Mastery · crime action adventure

Both lean on execution about the same (5 vs 4). Biggest difference: execution (5 vs 4) - Cover shooting and fistfight timing

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Sleeping Dogs cover art
Sleeping DogsPracticed Mastery · open-world crime

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - scripted enemy AI, no adaptation

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Red Dead Redemption cover art
Red Dead RedemptionPracticed Mastery · open-world western

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (3 vs 5) - Mission approaches and economy are learnable

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Burnout Paradise cover art
Burnout ParadisePure Mechanics · arcade racer

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 6) - Boost timing, drift, takedown inputs

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Wii Sports Resort cover art
Wii Sports ResortPure Mechanics · motion sports collection

Both lean on variance about the same (2 vs 2). Biggest difference: execution (5 vs 6) - MotionPlus precision in swordplay, archery and bowling

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True Crime: Streets of LA cover art
True Crime: Streets of LAPracticed Mastery · open-world action

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - AI cops and crooks are scripted

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Kane & Lynch: Dead Men cover art
Kane & Lynch: Dead MenPracticed Mastery · third-person shootercross-genre

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

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Half-Life 2 cover art
Half-Life 2Pure Mechanics · linear FPScross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 6) - Gravity gun and shooting demand precision.

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BioShock Infinite cover art
BioShock InfinitePracticed Mastery · linear FPScross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: variance (2 vs 1) - Loot drops mildly randomized.

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Uncharted 4: A Thief's End cover art
Uncharted 4: A Thief's EndPracticed Mastery · cinematic actioncross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: variance (2 vs 1) - Essentially no randomness.

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Tomb Raider (2013) cover art
Tomb Raider (2013)Practiced Mastery · action adventurecross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: variance (2 vs 1) - Minimal randomness in encounters.

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Game details

Released
2008
Developer
Rockstar North
Franchise
Grand Theft Auto
Platforms
PS3, PC, X360
Modes
Single player, Multiplayer
IGDB critics
88/100
IGDB users
83/100
ShooterRacingAdventureActionOpen world