head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
Open-world arcade racer about boost and takedowns.

Execution · Practiced Mastery
A grittier crime story where weighty driving and gunplay carry the experience.
Burnout Paradise leans Execution (Pure Mechanics); Grand Theft Auto IV leans Execution (Practiced Mastery).
Burnout Paradise leans a little harder on execution, though the gap is small.
Burnout Paradise
Boost timing, drift, takedown inputs
Grand Theft Auto IV
Heavier driving and cover shooting reward control.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Burnout Paradise
Mostly AI and sandbox driving
Grand Theft Auto IV
Scripted AI, no adaptive opponent modeling.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Burnout Paradise
Crash physics and traffic spawns
Grand Theft Auto IV
Minor mission variance.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Burnout Paradise
Car collection and event routing
Grand Theft Auto IV
Mission routing and weapon picks learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.