Hoa cover art

games like

Hoa

Hoa leans Execution (Light / Casual). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform, Strategy - then ranked by cheat-test profile.

EXECUTION3 /10READS0 /10VARIANCE0 /10OPTIMIZATION3 /10

12 games like Hoa

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Astro's Playroom cover art
Astro's PlayroomLight / Casual · 3D platformer

Both lean on execution about the same (3 vs 3). Biggest difference: reads (0 vs 1) - Scripted enemies

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LEGO Batman 2: DC Super Heroes cover art
LEGO Batman 2: DC Super HeroesPracticed Mastery · LEGO action adventure

Both lean on execution about the same (3 vs 3). Biggest difference: variance (0 vs 1) - Stud and minikit locations are fixed once known

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Pikuniku cover art
PikunikuLight / Casual · physics platformer

Both lean on execution about the same (3 vs 3). Biggest difference: variance (0 vs 1) - Short authored world with few surprises

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Crash of the Titans cover art
Crash of the TitansPracticed Mastery · action platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Combo brawling and titan-jacking need light timing

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Grow Home cover art
Grow HomePracticed Mastery · climbing platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Procedural hand-over-hand climbing coordination

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Kirby: Nightmare in Dream Land cover art
Kirby: Nightmare in Dream LandPracticed Mastery · platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - light platforming and timing precision

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Kirby's Epic Yarn cover art
Kirby's Epic YarnPracticed Mastery · platformer

Both lean on execution about the same (3 vs 3). Biggest difference: variance (0 vs 1) - Collectibles sit in fixed spots

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Kirby's Return to Dream Land cover art
Kirby's Return to Dream LandPracticed Mastery · 2D platformer

Both lean on execution about the same (3 vs 3). Biggest difference: variance (0 vs 1) - Energy sphere hiding spots are static secrets

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Brothers: A Tale of Two Sons cover art
Brothers: A Tale of Two SonsPracticed Mastery · narrative puzzle adventurecross-genre

Both lean on execution about the same (3 vs 3). Biggest difference: optimization (3 vs 4) - Light environmental puzzles with single solutions

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A Short Hike cover art
A Short HikeLight / Casual · cozy explorationcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Gliding and climbing are gentle.

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Harry Potter and the Prisoner of Azkaban cover art
Harry Potter and the Prisoner of AzkabanPracticed Mastery · licensed action adventurecross-genre

Both lean on execution about the same (3 vs 3). Biggest difference: variance (0 vs 1) - Hidden collectible locations are fixed once discovered

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Harry Potter and the Goblet of Fire cover art
Harry Potter and the Goblet of FireLight / Casual · licensed action adventurecross-genre

Both lean on execution about the same (3 vs 3). Biggest difference: variance (0 vs 1) - Collectible bean locations are fixed

full comparison →

Game details

Released
2021
Developer
Skrollcat Studio
Platforms
Series X|S, PS4, PC, PS5, Mac, XONE, Switch
Modes
Single player
IGDB users
69/100
PlatformPuzzleStrategyAdventureIndieActionFantasy