Hoard cover art

games like

Hoard

Hoard leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Real Time Strategy (RTS), Strategy, Arcade - then ranked by cheat-test profile.

EXECUTION5 /10READS3 /10VARIANCE2 /10OPTIMIZATION6 /10

12 games like Hoard

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Brütal Legend cover art
Brütal LegendPracticed Mastery · action RTS hybrid

Both lean on reads about the same (3 vs 3). Biggest difference: execution (5 vs 4) - Hack-and-slash combat is forgiving

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Dune 2000 cover art
Dune 2000Practiced Mastery · classic RTS

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (6 vs 7) - Spice economy and build orders decide most games

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Tom Clancy's Ghost Recon Advanced Warfighter cover art
Tom Clancy's Ghost Recon Advanced WarfighterPracticed Mastery · tactical shooter

Both lean on variance about the same (2 vs 2). Biggest difference: execution (5 vs 6) - Lethal firefights punish sloppy aim and exposure

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Pyre cover art
PyrePracticed Mastery · sports RPGcross-genre

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

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Assassin's Creed IV: Black Flag cover art
Assassin's Creed IV: Black FlagPracticed Mastery · open-world pirate adventurecross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (5 vs 4) - Naval broadsides and boarding need modest timing

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Kingdom Come: Deliverance cover art
Kingdom Come: DeliverancePracticed Mastery · sim-RPGcross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (5 vs 6) - Directional sword combat, real timing needed

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The Elder Scrolls Online cover art
The Elder Scrolls OnlinePracticed Mastery · MMORPGcross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (6 vs 7) - Rotations, sets, and build theorycraft central

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Castle Crashers cover art
Castle CrashersPracticed Mastery · co-op beat-em-upcross-genre

Both lean on reads about the same (3 vs 3). Biggest difference: execution (5 vs 6) - Combo execution and crowd-control timing are the performance ceiling

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Medal of Honor (2010) cover art
Medal of Honor (2010)Practiced Mastery · military FPScross-genre

Both lean on reads about the same (3 vs 3). Biggest difference: execution (5 vs 6) - Modern gunplay in campaign and multiplayer

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Star Wars: The Old Republic cover art
Star Wars: The Old RepublicPracticed Mastery · theme park MMORPGcross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: variance (2 vs 3) - Gear drop RNG is present but secondary to ability knowledge

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Dragon Ball: Xenoverse 2 cover art
Dragon Ball: Xenoverse 2Practiced Mastery · anime arena fightercross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: reads (3 vs 4) - PvP opponents bait supers and punish habits

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Where Winds Meet cover art
Where Winds MeetPracticed Mastery · open-world wuxia RPGcross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (5 vs 6) - Parry and dodge timing in martial-arts duels rewards hands

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Game details

Released
2010
Developer
Big Sandwich Games
Platforms
PS3, Linux, PC, Mac, Vita, PSP
Modes
Single player, Multiplayer, Co-operative
IGDB critics
70/100
IGDB users
60/100
ShooterReal Time Strategy (RTS)StrategyIndieArcadeActionFantasyHistorical