Infra cover art

games like

Infra

Infra leans Optimization (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Puzzle, Adventure, Indie - then ranked by cheat-test profile.

EXECUTION1 /10READS0 /10VARIANCE4 /10OPTIMIZATION6 /10

9 games like Infra

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Life is Strange cover art
Life is StrangeSystems & Chaos · narrative adventure

Both lean on execution about the same (1 vs 1). Biggest difference: variance (4 vs 3) - Rewind obscures which choices are truly consequential

full comparison →
L.A. Noire cover art
L.A. NoireSystems & Chaos · detective adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 2) - Light shooting and driving, very forgiving

full comparison →
EarthBound cover art
EarthBoundPure Optimization · turn-based RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 2) - Rolling HP meter has very mild timing implication

full comparison →
Pokémon LeafGreen Version cover art
Pokémon LeafGreen VersionPure Optimization · monster-collecting RPG

Both lean on execution about the same (1 vs 1). Biggest difference: reads (0 vs 1) - Trainers are scripted; link battles are a side mode

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Amnesia: A Machine for Pigs cover art
Amnesia: A Machine for PigsSystems & Chaos · narrative horror

Both lean on execution about the same (1 vs 1). Biggest difference: optimization (6 vs 5) - Light puzzles and routes are trivially solvable on repeat

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The Quarry cover art
The QuarrySystems & Chaos · interactive horror drama

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 2) - QTE prompts are the only dexterity test

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DREDGE cover art
DREDGESystems & Chaos · fishing horror adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 2) - Fishing minigames and night dodging, light demands

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Animal Crossing: New Horizons cover art
Animal Crossing: New HorizonsPure Optimization · life simcross-genre

Both lean on execution about the same (1 vs 1). Biggest difference: variance (4 vs 3) - Daily visitors and fossils randomize.

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Fallout Shelter cover art
Fallout ShelterPure Optimization · base management simcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 0) - Tapping menus only

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Game details

Released
2016
Developer
Loiste Interactive
Platforms
PC
Modes
Single player
IGDB critics
70/100
IGDB users
63/100
PuzzleAdventureIndie