Ingress cover art

games like

Ingress

Ingress leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform - then ranked by cheat-test profile.

EXECUTION1 /10READS4 /10VARIANCE2 /10OPTIMIZATION7 /10

12 games like Ingress

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Castlevania: Symphony of the Night cover art
Castlevania: Symphony of the NightPure Optimization · metroidvania RPG

Both lean on variance about the same (2 vs 2). Biggest difference: execution (1 vs 4) - Forgiving action combat

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Roblox cover art
RobloxPracticed Mastery · game creation platform

Both lean on reads about the same (4 vs 3). Biggest difference: execution (1 vs 4) - Many popular experiences are obby/PvP tests of hands

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Child of Light cover art
Child of LightPure Optimization · turn-based RPG

Both lean on variance about the same (2 vs 2). Biggest difference: reads (4 vs 0) - Enemy AI is scripted

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Bloodstained: Ritual of the Night cover art
Bloodstained: Ritual of the NightPure Optimization · metroidvania RPG

Both lean on optimization about the same (7 vs 7). Biggest difference: execution (1 vs 4) - Action combat with modest demands

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Scribblenauts Unlimited cover art
Scribblenauts UnlimitedPure Optimization · sandbox word puzzle

Both lean on execution about the same (1 vs 1). Biggest difference: reads (4 vs 0) - Puzzle NPCs are static requests, not minds

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Call of the Sea cover art
Call of the SeaPure Optimization · puzzle adventure

Both lean on execution about the same (1 vs 1). Biggest difference: reads (4 vs 0) - No opponent of any kind

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Gunpoint cover art
GunpointPure Optimization · stealth puzzle

Both lean on optimization about the same (7 vs 7). Biggest difference: reads (4 vs 0) - Guards patrol on fixed scripts

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Chants of Sennaar cover art
Chants of SennaarPure Optimization · language deduction puzzle

Both lean on execution about the same (1 vs 1). Biggest difference: reads (4 vs 0) - Tower inhabitants follow scripted roles with no adaptive AI

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Monument Valley 2 cover art
Monument Valley 2Pure Optimization · perspective puzzle

Both lean on execution about the same (1 vs 1). Biggest difference: reads (4 vs 0) - Nothing opposes you

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The Cave cover art
The CavePure Optimization · puzzle platform adventure

Both lean on variance about the same (2 vs 2). Biggest difference: reads (4 vs 0) - No adversary - a narrating cave is not a mind

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Pokémon Stadium cover art
Pokémon StadiumMind & Math · monster battle simcross-genre

Both lean on optimization about the same (7 vs 7). Biggest difference: variance (2 vs 4) - Rental rosters and crit rolls swing matches

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Hearts of Iron IV cover art
Hearts of Iron IVPure Optimization · WWII grand strategycross-genre

Both lean on reads about the same (4 vs 4). Biggest difference: optimization (7 vs 9) - division templates and production solved

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Game details

Platforms
PC
Modes
Single player
PlatformAdventure