Interstate '76 cover art

games like

Interstate '76

Interstate '76 leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Racing - then ranked by cheat-test profile.

EXECUTION6 /10READS3 /10VARIANCE2 /10OPTIMIZATION5 /10

Like Interstate '76, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Interstate '76

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Forza Horizon 3 cover art
Forza Horizon 3Practiced Mastery · open-world racer

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 7) - Car control and racing lines at speed

full comparison →
The Crew cover art
The CrewPracticed Mastery · open-world racer

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - PvP races involve mild positional mind games

full comparison →
Need for Speed: World cover art
Need for Speed: WorldPracticed Mastery · MMO racing

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Human rivals in lobbies add slight positional prediction

full comparison →
Need for Speed Unbound cover art
Need for Speed UnboundPracticed Mastery · arcade racing

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Online lobbies, AI cops

full comparison →
Sonic Riders cover art
Sonic RidersPracticed Mastery · hoverboard racer

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Versus humans there is mild positional jockeying

full comparison →
Dirt Showdown cover art
Dirt ShowdownPracticed Mastery · arcade demolition racer

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Demolition modes reward predicting human movement a little

full comparison →
Test Drive Unlimited 2 cover art
Test Drive Unlimited 2Practiced Mastery · open-world racer

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Online rivals add mild jockeying

full comparison →
Kirby Air Ride cover art
Kirby Air RidePracticed Mastery · kart racer

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Local multiplayer rivals add light prediction

full comparison →
Micro Machines cover art
Micro MachinesPure Mechanics · top-down arcade racer

Both lean on reads about the same (3 vs 3). Biggest difference: execution (6 vs 7) - Tiny cars on twisty tabletop tracks demand constant precise steering

full comparison →
Castle Crashers cover art
Castle CrashersPracticed Mastery · co-op beat-em-upcross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →
Medal of Honor (2010) cover art
Medal of Honor (2010)Practiced Mastery · military FPScross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →
It Takes Two cover art
It Takes TwoPracticed Mastery · co-op platformercross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Human partner requires some coordination reads but not competitive prediction

full comparison →

Game details

Released
1997
Developer
Activision
Platforms
PC
Modes
Single player, Multiplayer
IGDB users
78/100
ShooterRacingActionFantasyHistorical