Ken Follett's The Pillars of the Earth cover art

games like

Ken Follett's The Pillars of the Earth

Ken Follett's The Pillars of the Earth leans Optimization (Light / Casual). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Point-and-click, Visual Novel - then ranked by cheat-test profile.

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION3 /10

12 games like Ken Follett's The Pillars of the Earth

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

The Walking Dead cover art
The Walking DeadLight / Casual · narrative adventure

Both lean on execution about the same (1 vs 1). Biggest difference: optimization (3 vs 2) - Choices barely gate progress; nothing meaningful to solve

full comparison →
Batman: The Telltale Series cover art
Batman: The Telltale SeriesLight / Casual · narrative adventure

Both lean on execution about the same (1 vs 1). Biggest difference: optimization (3 vs 2) - Detective scenes are guided with no real solving

full comparison →
Grim Fandango Remastered cover art
Grim Fandango RemasteredLight / Casual · point-and-click adventure

Both lean on execution about the same (1 vs 1). Biggest difference: variance (2 vs 1) - no meaningful randomness

full comparison →
Circle of Blood cover art
Circle of BloodLight / Casual · point-and-click adventure

Both lean on execution about the same (1 vs 1). Biggest difference: variance (2 vs 1) - no meaningful randomness

full comparison →
Broken Sword: The Smoking Mirror cover art
Broken Sword: The Smoking MirrorLight / Casual · point-and-click adventure

Both lean on execution about the same (1 vs 1). Biggest difference: variance (2 vs 1) - no meaningful randomness

full comparison →
VA-11 Hall-A: Cyberpunk Bartender Action cover art
VA-11 Hall-A: Cyberpunk Bartender ActionLight / Casual · bartender visual novel

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 0) - Drink-mixing is point-and-click with no timing pressure

full comparison →
Emily is Away cover art
Emily is AwayLight / Casual · interactive fiction

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 0) - Typing gibberish renders to dialogue automatically

full comparison →
Everlasting Summer cover art
Everlasting SummerLight / Casual · visual novel

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 0) - Reading and clicking choices, nothing physical

full comparison →
Day of the Tentacle Remastered cover art
Day of the Tentacle RemasteredLight / Casual · point-and-click adventure

Both lean on execution about the same (1 vs 1). Biggest difference: variance (2 vs 1) - no meaningful randomness

full comparison →
The Vanishing of Ethan Carter cover art
The Vanishing of Ethan CarterLight / Casual · first-person mysterycross-genre

Both lean on execution about the same (1 vs 1). Otherwise the profiles match closely.

full comparison →
Mouthwashing cover art
MouthwashingLight / Casual · narrative horrorcross-genre

Both lean on execution about the same (1 vs 1). Otherwise the profiles match closely.

full comparison →
Animal Crossing: City Folk cover art
Animal Crossing: City FolkLight / Casual · life simulationcross-genre

Both lean on execution about the same (1 vs 1). Otherwise the profiles match closely.

full comparison →

Game details

Released
2017
Developer
Daedalic Entertainment
Platforms
PS4, Linux, PC, iOS, Mac, XONE, Switch
Modes
Single player
IGDB critics
78/100
IGDB users
82/100
Point-and-clickPuzzleAdventureIndieVisual NovelHistoricalDrama