M.U.G.E.N cover art

games like

M.U.G.E.N

M.U.G.E.N leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting, Arcade - then ranked by cheat-test profile.

EXECUTION7 /10READS6 /10VARIANCE2 /10OPTIMIZATION4 /10

Like M.U.G.E.N, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like M.U.G.E.N

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Ultimate Chicken Horse cover art
Ultimate Chicken HorseCompetitive PvP · party platformer

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

full comparison →
Super Smash Bros. cover art
Super Smash Bros.Competitive PvP · platform fighter

Both lean on execution about the same (7 vs 7). Biggest difference: reads (6 vs 7) - Edgeguard and tech-chase guessing against adapting humans decides stocks.

full comparison →
Dragon Ball Z: Budokai Tenkaichi 3 cover art
Dragon Ball Z: Budokai Tenkaichi 3Competitive PvP · arena fighting game

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 1) - Almost nothing hidden once both rosters are known

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TagPro cover art
TagProCompetitive PvP · online capture-the-flag

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 1) - Maps and power-up timers are fully visible

full comparison →
Chivalry: Medieval Warfare cover art
Chivalry: Medieval WarfareCompetitive PvP · medieval melee combat

Both lean on variance about the same (2 vs 2). Biggest difference: execution (7 vs 8) - Swing manipulation, footwork, and parry timing

full comparison →
Mortal Kombat: Armageddon cover art
Mortal Kombat: ArmageddonCompetitive PvP · fighting game

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 1) - No hidden information once movesets are known

full comparison →
Mortal Kombat Trilogy cover art
Mortal Kombat TrilogyCompetitive PvP · fighting game

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 1) - Movesets are public; nothing hidden in a match

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SpeedRunners cover art
SpeedRunnersPure Mechanics · competitive racing platformer

Both lean on variance about the same (2 vs 2). Biggest difference: execution (7 vs 8) - Grapple swings and boost timing at full speed decide races

full comparison →
Mortal Kombat vs. DC Universe cover art
Mortal Kombat vs. DC UniverseCompetitive PvP · crossover fighting game

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 1) - Deterministic crossover combat

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Superfighters Deluxe cover art
Superfighters DeluxeCompetitive PvP · 2D multiplayer brawler

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 3) - Random weapon spawns and destructible chaos shuffle fights

full comparison →
ARMS cover art
ARMSCompetitive PvP · arena fighting game

Both lean on variance about the same (2 vs 2). Biggest difference: execution (7 vs 6) - Curving punches and dodge timing

full comparison →
PlayStation All-Stars Battle Royale cover art
PlayStation All-Stars Battle RoyaleCompetitive PvP · platform fighter

Both lean on reads about the same (6 vs 6). Biggest difference: execution (7 vs 6) - Combo routes into Super meter need decent but modest hands.

full comparison →

Game details

Released
2002
Developer
Elecbyte
Platforms
PC
Modes
Single player, Multiplayer
IGDB users
84/100
FightingIndieArcadeActionFantasyComedy