Metal Gear Solid: Peace Walker - HD Edition cover art

games like

Metal Gear Solid: Peace Walker - HD Edition

Metal Gear Solid: Peace Walker - HD Edition leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Tactical - then ranked by cheat-test profile.

EXECUTION6 /10READS0 /10VARIANCE2 /10OPTIMIZATION7 /10

Like Metal Gear Solid: Peace Walker - HD Edition, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Metal Gear Solid: Peace Walker - HD Edition

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Far Cry 4 cover art
Far Cry 4Practiced Mastery · open-world FPS

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (7 vs 6) - Outpost approaches and skill trees are plannable

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SuperHot cover art
SuperHotPracticed Mastery · puzzle FPS

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Time-stops-when-you-stop removes most twitch pressure

full comparison →
Splinter Cell: Blacklist cover art
Splinter Cell: BlacklistPracticed Mastery · stealth action

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Enemies react on scripted alert logic, not player-specific profiling

full comparison →
Tom Clancy's Splinter Cell: Conviction cover art
Tom Clancy's Splinter Cell: ConvictionPracticed Mastery · stealth action

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Enemies search via scripted last-known-position logic

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Star Wars: Republic Commando cover art
Star Wars: Republic CommandoPracticed Mastery · squad tactical shooter

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Solid gunplay but squad does much lifting

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Sniper Elite III cover art
Sniper Elite IIIPracticed Mastery · stealth sniper shooter

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Enemy AI follows mappable alert and search routines

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The Saboteur cover art
The SaboteurPracticed Mastery · open-world action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Climbing, driving and shootouts need moderate dexterity

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Hitman: Absolution cover art
Hitman: AbsolutionPure Optimization · stealth action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 4) - Cover stealth, point-shooting, and tighter action sequences

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Payday 2 cover art
Payday 2Practiced Mastery · co-op heist shooter

Both lean on execution about the same (6 vs 6). Biggest difference: variance (2 vs 4) - Random vault locations, guard patrols, and escrow rolls

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Tom Clancy's Ghost Recon Wildlands cover art
Tom Clancy's Ghost Recon WildlandsPracticed Mastery · open-world tactical shooter

Both lean on execution about the same (6 vs 5). Biggest difference: execution (6 vs 5) - Headshots, drone marking, and sync shots reward steady aim

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Sniper Elite V2 cover art
Sniper Elite V2Practiced Mastery · stealth sniper shooter

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (7 vs 5) - Positioning, sound masking and route planning are learnable

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Shadow Tactics: Blades of the Shogun cover art
Shadow Tactics: Blades of the ShogunPracticed Mastery · real-time tactics

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Guard patrol routes are fixed; no opponent models you

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Game details

Released
2011
Developer
Kojima Productions
Franchise
Metal Gear
Platforms
PS3, X360
Modes
Single player
IGDB users
82/100
ShooterTacticalActionStealthWarfare