Monster Hunter Rise cover art

games like

Monster Hunter Rise

Monster Hunter Rise leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION8 /10READS1 /10VARIANCE3 /10OPTIMIZATION7 /10

Like Monster Hunter Rise, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Monster Hunter Rise

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Wuthering Waves cover art
Wuthering WavesPracticed Mastery · action RPG

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

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Elden Ring cover art
Elden RingPracticed Mastery · open-world soulslike

Both lean on execution about the same (8 vs 8). Biggest difference: variance (3 vs 2) - Open-world drops and rune farms add mild randomness.

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Bloodborne cover art
BloodbornePracticed Mastery · action RPG

Both lean on execution about the same (8 vs 8). Biggest difference: variance (3 vs 2) - Chalice dungeon layouts and drops add some randomness.

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Nier: Automata cover art
Nier: AutomataPracticed Mastery · action RPG

Both lean on execution about the same (8 vs 8). Biggest difference: variance (3 vs 2) - Loot drops and chip rolls add minor randomness to builds

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Demon's Souls cover art
Demon's SoulsPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Stamina-timed dodges and parries punish sloppy hands.

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Nioh cover art
NiohPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 9) - Stance and ki-pulse timing demand inputs

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Final Fantasy VII Rebirth cover art
Final Fantasy VII RebirthPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Synergy Skills and Folio ability combos demand real-time precision

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Tales of Symphonia cover art
Tales of SymphoniaPracticed Mastery · action RPG

Both lean on variance about the same (3 vs 3). Biggest difference: execution (8 vs 7) - 3D combat movement, guard-canceling, and combo timing are central skills

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Daemon X Machina cover art
Daemon X MachinaPracticed Mastery · mech action

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Aerial mech combat rewards aim and boost management

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Dead Cells cover art
Dead CellsPracticed Mastery · action roguelitecross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (3 vs 4) - Weapon drops and biome layouts randomized per run.

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The Evil Within cover art
The Evil WithinPracticed Mastery · survival horror shootercross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Precise shooting and crafting under scarce resources demand execution

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Dead Space 3 cover art
Dead Space 3Practiced Mastery · survival horror shootercross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Weapon crafting alters execution demands but shooting stays central

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Game details

Released
2021
Developer
Capcom Development Division 2
Franchise
Monster Hunter
Platforms
Series X|S, PS4, PC, PS5, XONE, Switch
Modes
Single player, Multiplayer, Co-operative
IGDB critics
88/100
IGDB users
82/100
Role-playing (RPG)Hack and slash/Beat 'em upAdventureActionFantasySurvival