Mount & Blade cover art

games like

Mount & Blade

Mount & Blade leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Simulator - then ranked by cheat-test profile.

EXECUTION6 /10READS1 /10VARIANCE3 /10OPTIMIZATION7 /10

Like Mount & Blade, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Mount & Blade

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

The Evil Within 2 cover art
The Evil Within 2Practiced Mastery · survival horror shooter

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Dishonored cover art
DishonoredPracticed Mastery · immersive sim

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Blink timing and combat inputs matter.

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Cyberpunk 2077 cover art
Cyberpunk 2077Practiced Mastery · open-world action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Gunplay and movement reward aim but builds carry hard.

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Monster Hunter: World cover art
Monster Hunter: WorldPracticed Mastery · hunting action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 7) - Deliberate weapon timing against huge movesets

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Middle-earth: Shadow of War cover art
Middle-earth: Shadow of WarPracticed Mastery · open-world action

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Same counter-heavy combat as its predecessor

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Overcooked cover art
OvercookedPracticed Mastery · co-op cooking game

Both lean on execution about the same (6 vs 6). Biggest difference: reads (1 vs 0) - Kitchens don't adapt; teammates aren't opponents

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Starfield cover art
StarfieldPracticed Mastery · space RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Shooter and piloting inputs

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Demon's Souls cover art
Demon's SoulsPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 7) - Stamina-timed dodges and parries punish sloppy hands.

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Magicka cover art
MagickaPracticed Mastery · spell-combo action

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Co-op friendly-fire chaos adds unpredictability

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Sniper Elite III cover art
Sniper Elite IIIPracticed Mastery · stealth sniper shooter

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Patrol details and wind vary slightly per attempt

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Elite Dangerous cover art
Elite DangerousPracticed Mastery · space sim

Both lean on execution about the same (6 vs 6). Biggest difference: reads (1 vs 2) - Light PvP reads, mostly PvE

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Kingdoms of Amalur: Reckoning cover art
Kingdoms of Amalur: ReckoningPracticed Mastery · open-world action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Dodge-and-combo combat, forgiving timing

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Game details

Released
2008
Developer
Taleworlds
Platforms
PC
Modes
Single player
IGDB critics
65/100
IGDB users
72/100
ShooterRole-playing (RPG)SimulatorAdventureIndieActionSandbox